A regra de 2 minutos para The First Berserker: Khazan
A regra de 2 minutos para The First Berserker: Khazan
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General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Em linha fans, but Khazan is too damn flat and unexpressive as a protagonist for me.
Novo soulslike, Khazan reúne elementos qual deram certo na categoria e faz seu próprio suco — e um suco bastante Porreiro de modo a se repetir
A gameplay parece bastante a por Nioh, ao ponto do quase parecer um sucessor espiritual do jogo. Khazan possui entrada a 3 tipos de armas: lança, espada Bastante e empunhadura dupla com espada e machado, usando cada uma dessas armas tendo tua própria árvore do habilidades onde este jogador consegue montar builds completamente variados para este mesmo Genero do arma.
But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.
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A clara inspiraçãeste para isso foi Nioh, de que similarmente identicamente conjuntamente utiliza um sistema bem semelhante, contudo isso tira 1 pouco do charme por 1 Souls e a graça de explorar 1 mundo interconectado e parecer caminhos natural escondidos entre as áreas.
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For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If The First Berserker: Khazan in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
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